A MAZE. / Berlin 2024

13th International Games and Playful Media Festival

The shape of worlds to come

by Petra Szemán (Hungary, UK, Japan)

Genre: visual novel

The shape of worlds to come is a short branching-narrative game that serves as a tool to think about the shape of clouds, rail crossings, and death. Journeying through multiplanar realms and conversations, the protagonist muses on the boundaries in the avatar-player dynamic; longing for the mechanical as queer/trans hope; the ontological possibility of loops; and the conditions of life under a game-like realism.

Platform: PC, Mac